The beta is sharp, it's extremely well constructed and THQ/Relic is using this time to stress test and patch DoW II for the full release in February. This is not a review however, so you'll have to wait for the technical features and various elements when we take a good look at the game on the release date. It's a whole new texture system and the textures are part of the engine so they can allow for reflection in the metal surfaces in the game, such as Space Marine armour and so on. The Army Painter isn't enabled in the beta and after speaking to THQ regarding the reasons behind their removal of custom colours, yes, I can fully understand why they did it. First things first you'll notice right away that the DoW II graphics engine has been pumped up even compared to Company of Heroes (and Opposing Fronts) with Essence 2.0 handling a lot more. THQ have been very open with reasons behind certain design decisions and as you play the beta, you can see why they have taken the route with Relic that they have. There are a mix of maps, some 3v3 and some 2v2 in the beta and they cover a range of environments from a desert to a lush jungle teeming with strange flora. You can also invite friends into your game who have the beta so you can enjoy a good old fashioned Comp-Stomp. The good news is that if you want to stomp the AI you can, it's possible to set up a server with all positions locked and just open the slots that you want for the AI. If you have an Xbox360 Live gamertag, you'll be able to sign on the PC just like the 360 and with a tap of the HOME key you'll have access to many of the LIVE features you know (and love). The beta is highly focussed upon the multiplayer aspect of the game and features no single-player elements at all this is purely for online gaming (no offline play) and uses a combination of Steam and Windows Live Gaming. The beta began a few days ago and goes public on the 28th for everyone. Released in February (the 19th for the US and the 20th for the UK) Dawn of War 2 promises to take us further into the 40K Universe than before, built on an advanced Essence 2.0 engine and pitched in a different manner to the previous game.īefore version 1.0 (and the Day Zero 1.1 patch) rolls out however, Relic and THQ have started a multiplayer beta open to anyone who owns the previous Dawn of War (Soulstorm). The Warhammer 40K Universe is a perfect setting for a real time strategy game and now it's the turn of Dawn of War 2 to roll onto our PC's. Then came Company of Heroes and built upon Dawn of War's play mechanic, refined it and challenged the genre once again. Dawn of War redefined RTS games as much as Total Annihilation did.
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